Tuesday, October 27, 2015

Projectiles

Projectile:
  • What defines it?
  • Vocabulary:
    • trajectory
    • hang time
    • range
    • launch angle
    • launch velocity
  • Print out the Questions below
  • Projectile Simulator
  • Objective: 
    • 6. Use the kinematics equations of Chapter Two along with the vector component method of Chapter Three to solve problems involving two dimensional motion of projectiles. 
    •  
  • Key PSS STRATEGY:
    • Treat the motion of the oject as if it were 2 seperate objects
      • 1 in free fall (y-direction)
      • 2 with a constant velocity (x-direction)
  • Key concepts:
    • Only the y variables control time
    • The y velocity at max height is 0m/s
    • If symetrical
      • t(up)=t(down)=t(1/2)=1/2t(total)
      • v(up)=-v(down) 
      • a=g @all points  

1 comment:

  1. When I click and attempt to print out the questions it is loading to a blank page.

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