- What defines it?
- Vocabulary:
- trajectory
- hang time
- range
- launch angle
- launch velocity
- Print out the Questions below
- Projectile Simulator
- Objective:
- 6. Use the kinematics equations of Chapter Two along with the vector component method of Chapter Three to solve problems involving two dimensional motion of projectiles.
- Key PSS STRATEGY:
- Treat the motion of the oject as if it were 2 seperate objects
- 1 in free fall (y-direction)
- 2 with a constant velocity (x-direction)
- Key concepts:
- Only the y variables control time
- The y velocity at max height is 0m/s
- If symetrical
- t(up)=t(down)=t(1/2)=1/2t(total)
- v(up)=-v(down)
- a=g @all points
Tuesday, October 27, 2015
Projectiles
Projectile:
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When I click and attempt to print out the questions it is loading to a blank page.
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